#ifndef CPLAYERJUMPSTATE_H_
#define CPLAYERJUMPSTATE_H_
#include "CPlayerBaseState.h"

class CPlayerJumpState : public CPlayerBaseState
{
private:
public:
	CPlayerJumpState();

	static CPlayerJumpState *GetInstance();

	void Enter(CPlayer *pPlayer);
	void Run();
	void Exit();
};

#endif